Unity / VR
Mario Horror VR
Collaborative Unity virtual-reality project set in a factory environment.
Project Overview
Developed with Ed, Mario Horror VR is a Unity horror project set in a dark factory. The experience connects arm-swing locomotion with collectible coins, an on-screen counter and an animated door sequence.
The project scripts coordinate Mario’s entrance through screen fades, audio changes and character activation, with a separate proximity-triggered death and jumpscare sequence. Chase-related AI is present in the source, but its current behavior still needs a runtime check. The environment, VR packages and imported AI framework are credited separately from the project’s custom implementation.